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Test your setup

Last updated on February 12, 2024

Test your setup

Follow these steps:

  1. Run your build from its executable (.exe) file.

  2. Perform an action that crashes your build (for example, create a memory overflow state). When you trigger the crash, Unreal’s CrashReporterClient (CRC) appears.

  3. Wait until the system collects the Call Stack, then enable the Include log file with the submission box.

  4. Click Send and Close.

    Unreal's An Unreal Process Has Crashed window

  5. To view the crash, log into ADT Error Reporting and look for it in the Latest Crashes section.

    Image of ADT's Latest Crashes window

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